inherit "/std/room";

void
create_room()
{
  set_short(".: Somewhere in the Blood Wood. :.");
  set_long("You find yourself in the wood of the Southern " +
	   "Fringe in the Blood Wood.\n");
  add_exit( "room2.c", "north");

  add_item( ({"oak", "oaks"}),
	    "You see very large, even of monstrous proportion " +
	    "ancient oak.\n");
}
