inherit "/std/room";

#include <stdproperties.h>

void
create_room()
{
  set_short("Entrance");   /* This will show up when the player is in
                            * "brief" mode. */
  /* Set the long description of the room */
  set_long(break_string(
    "There is something very peculiar with this room... " +
    "Yet you can't put the finger on it. " +
    "You can escape here to the south.\n", 70 ) );

  /* Add exit */
  add_exit("/d/Barsaive/terrain/liaj/room.c", "south", 0, 1);
}
