NAME Guilds SYNOPSIS This is not a command, simply information. DESCRIPTION A guild is an association of people who share a way of life, a craft, or other trait. They provide background to a character and give access to abilities and emotions associated with the guild. In return for giving access to its abilities, guilds take an amount of experience in tax. A person can join only one guild of a certain type. There are five different types of guilds to be found: adventurer - this guild doesn't have to be joined. It can be found in many villages and offers its services to most visitors. Skills offered here do not exist superior journeyman. craft - a guild focussed on a certain trade or craft that is not directly associated with combat. layman - a guild providing a secondary or layman trade to players. it offers less (combat) abilities than the occupational guild and should not overpower it thematically. occupational - the main guild that defines the character thematically as well as providing the the most versatile skills the players need. They often have special (combat) abilities that are unique to the guild. race - a guild focussed solely on players of a certain race and that further defines the (sub)race of the player. It offers mostly atmosphere and little or no combat aid. SEE ALSO experience, improve, learn, meditate