Defition : OPT_MERCIFUL_COMBAT Defined in : #include Usage : player->query_option(OPT_MERCIFUL_COMBAT) Description: Selects whether the player wants to be merciful in his/her combat. Merciful combat means that upon victory, the victim is not killed, but only knocked unconscious. Values : 0 - Be unmerciful. Just kill the victim. 1 - Be merciful in combat upon victory.