NAME command - execute a command in a living object SYNOPSIS int command(string cmd) DESCRIPTION With this function an object can command itself to perform an action that previously has been added with add_action. The given string "cmd" should be on the same format as if it had been given from the command line. The function command() returns the number eval-cycles that was used to perform the command, or 0 if it proved impossble due to eval-cost. When commanding a player to do anything, the command must be prefixed with a "$" to prevent the quicktyper from being invoked. Use command("$smile"); to make it impossible to have smile aliased to another command.