Include : #include Property: LIVE_M_NO_ACCEPT_GIVE Argument: (string) message (int) 1 Purpose : When defined, the living will not accept any gifts. In NPC's, this property is defined by default. It can also be used in players. Setting the property to 1 will give the default fail message "Give what to whom?" Setting the property to a string will have that string appended to the name of the living. "Name". Note : This property used to be called NPC_M_NO_ACCEPT_GIVE, and is still present for backward compatibility, but should not be used anymore.