#ifndef PALANTHAS_H
#define PALANTHAS_H
#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include <wa_types.h>
#include <pl.h>
#include <formulas.h>
#define PATH "/d/Dragon/palanthas/"
#define LOC PATH + "lokacje/"
#define OBJ PATH + "obj/"
#define NPC PATH + "npc/"
#define ZBR PATH + "zbroje/"
#define BRN PATH + "bronie/"
#define STD PATH + "std/"
#define TO this_object()
#define TP this_player()
#endif
