#include <pl.h>
#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include <wa_types.h>
#include <formulas.h>
#define TO      this_object()
#define TP      this_player()
#define NPATH   "/d/Imperium/Altdorf/" 
#define NPC     "/d/Imperium/Altdorf/npc/"
#define ARM     "/d/Imperium/Altdorf/zbroje/"
#define WEP     "/d/Imperium/Altdorf/bronie/"
