/*
 * Gildia ZT
 */

inherit "/d/Imperium/std/room";
#include "moria.h"
void
create_imperium_room()
{
    add_prop(ROOM_I_LIGHT, 1);

    add_prop(ROOM_I_INSIDE, 1);

    set_short("W Twierdzy");
    set_long("W twierdzy\n");
    clone_object(OBJ+"tablica")->move(this_object());
    add_exit(PATH+"u1.c","wschod",0,1);
    add_exit(PATH+"d.c","zachod",0,1);
    add_exit(PATH+"sk.c","poludnie",0,1);
    add_exit(PATH+"sp.c","polnocny-zachod",0,1);
}



