#include <filter_funs.h>
#include <ss_types.h>
#include <stdproperties.h>
#include <wa_types.h>
#include <cmdparse.h>
#include <macros.h>
#include <pl.h>
#include <options.h>
#include <macros.h>
#include <formulas.h>

#define TO      this_object()
#define TP      this_player()
#define PATH "/d/Imperium/Kislev/BialaCerkiev/"
#define ROOM PATH+"lokacje/"
#define NPC PATH+"npc/"
#define OBJ PATH+"obj/"
#define STD PATH+"std/"
#define KLONER OBJ+"kloner.h"
