#include "mith.h"
inherit TRAKT;

object klaus;

create_trakt()
{
        dlugi_opis(11);
        add_exit(TRAKTPATH+"trakt12.c","polnoc","@@go",0);
        add_exit(TRAKTPATH+"trakt10.c","poludnie","@@go",0);

    reset_imperium_room();
    
}

void
reset_imperium_room()
{
    ::reset_imperium_room();
    if(!klaus)
    {
        klaus = clone_object("/d/Imperium/Lesnykrag/klaus.c");
        klaus -> szykuj();
        switch(random(2)+1)
        {
            case 1:
            klaus->move_living("M","/d/Imperium/Kreutz/Kreutz-Nuln/trakt11.c",0,0);
            break;
            case 2:
            klaus->move_living("M","/d/Imperium/Kraina/KZ-NULN/droga45.c",0,0);
            break;
        } 
    }
} 

