/* Plik z definicjami */
/* 03.02.98 */

#include <pl.h>
#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include "/d/Imperium/sys/alarm.h"

#define TO      this_object()
#define TP      this_player()
#define KREUTZ "/d/Imperium/Kreutz/"
#define NPATH   KREUTZ + "lokacje/"
#define OBJPATH KREUTZ + "obiekty/"
#define NPCPATH KREUTZ + "npc/"
#define STDPATH KREUTZ + "std/"
#define SKLPATH KREUTZ + "sklepy/"
#define STPATH  KREUTZ + "statek/"
#define TRKPATH KREUTZ + "Kreutz-Nuln/"
#define BRPATH  KREUTZ + "bronie/"
#define ZBRPATH KREUTZ + "zbroje/"
#define PATH    KREUTZ + "Weilerberg/"

#define WIDOK_MOSTU " widzisz most przerzucony pomiedzy brzegami rzeki. "

#define IMPERIUM_LIVE_I_KREUTZ_CITIZEN   "_imperium_live_i_kreutz_citizen"