#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include <wa_types.h>
#include </sys/filter_funs.h>


#define TP this_player()
#define TO this_object()

#define OBJ "/d/Imperium/Magowie/obj/"
#define NPC "/d/Imperium/Magowie/npc/"
#define PATH "/d/Imperium/Magowie/lokacje/"

#define GUILD_TYPE "occupational"
#define GUILD_STYLE "magus"
#define GUILD_NAME "magowie ognia"


#define CZARY add_action("mspal","mspal");\
	      add_action("mzatrzymaj","mzatrzymaj");\
	      add_action("mstrzel","mstrzel");\
	      add_action("minferno","minferno");\
	      add_action("mprzyzwij","mprzyzwij");