
inherit "/std/weapon";
inherit "/cmd/std/command_driver.c";
#include "../mag.h"

void
create_weapon()
{
   ustaw_nazwe(({"drag","draga","dragowi","drag","dragiem","dragu"}),
               ({"dragi","dragow","dragom","dragi","dragami","dragi"}),
               PL_MESKI_NOS_NZYW);

dodaj_przym("krysztalowy","krysztalowi");

set_long("Drag z umieszczona na jednym koncu czaszka.\n");

    set_pen(20);
    set_hit(20);
    set_wt(W_POLEARM);
    set_dt(W_BLUDGEON);
    set_hands(W_BOTH);

    set_alarm(1.0,0.0,"laduj");

   add_prop(OBJ_I_WEIGHT,   2000);
   add_prop(OBJ_I_VOLUME,    500);
   add_prop(OBJ_I_VALUE,   24000);
}


int
dotknij( string str )
{
        
        write("Dotykasz czaszki, czujac jak przeplywa do ciebie "+
                "energia.\n");  

        TP->set_mana(2000+random(500));
        TP->set_fatigue(2000+random(500));
        return 1;


}


void
init()
{
::init();
add_action("dotknij","dotknij");
}
