#include <stdproperties.h>
#include <ss_types.h>
#include <wa_types.h>
#include <cmdparse.h>
#include <macros.h>
#include <formulas.h>
#include <options.h>
#include <filter_funs.h>

#define TO this_object()
#define TP this_player()


#define PATH "/d/Imperium/Norska/"
#define LOKACJE (PATH+"lokacje/")
#define ZBR (PATH+"zbroje/")
#define BRO (PATH+"bronie/")
#define OBJ (PATH+"obj/")
#define NPC (PATH+"npc/")
#define STD (PATH+"std/")