#include <macros.h>
#include <stdproperties.h>
#include <ss_types.h>
#define TP this_player()
#define TO this_object()

#define PATH "/d/Imperium/Kicie"
#define LOK PATH+"/lokacje/"
#define OBJ PATH+"/obj/"
#define WEP PATH+"/bronie/"
#define ARM PATH+"/zbroje/"
#define NPC PATH+"/npc/"
#define SPEC PATH+"/spec/"