/* Definicje Vaktotha */
#include <stdproperties.h>
#include <macros.h>

#define TP           this_player()
#define TO           this_object()

#define  COMMON      "/d/Imperium/Pustkowia/"
#define  NPCS        COMMON + "npc/"
#define  BRONIE      COMMON + "bronie/"
#define  ZBROJE      COMMON + "zbroje/"

#define INSIDE     add_prop(ROOM_I_INSIDE, 1);
#define OUTSIDE    add_prop(ROOM_I_INSIDE, 0);
#define DARK       add_prop(ROOM_I_LIGHT,0);
#define LIGHT      add_prop(ROOM_I_LIGHT,1);

#define IMPERIUM_I_STWOR_CHAOSU "_imperium_i_stwor_chaosu"