inherit "/std/act/add_things";
#include <formulas.h>
#include <money.h>
#include <pl.h>
#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>

#define NPATH "/d/Imperium/Kraina/RUINY/"
//#define TP this_player()
#define BSN(s) break_string((s) + "\n", 70)
#define E(s)  environment(s)
//#define TO this_object()
#define ENTO E(TO)
#define IN(ob) all_inventory(ob)
