inherit "/d/Imperium/std/room";
inherit "/lib/trade";
#include "../mafia.h"
#include "clonio.h"
create_imperium_room()
{
    set_short("Kancelaria Najemnikow");
    set_long("Kancelarnia najemnikow, gdzie mozna wynajac napewno carabinierow.\n");


    add_exit(LOKACJE+"uplac6", "polnoc");
   ludzie(0+random(2));


}

int
carabinier(string a)
{
int *res;
int i;
object summon;
object *enemy;
if(a=="carabiniera")
	{
	if(this_player()->query_prop("ojciec_ragazzi"))
		{

		/* res=pay(2,this_player(),0,0,0,0,0);
		if(sizeof(res)==1){
    		notify_fail("Nie masz tyle pieniedzy zeby zaplacic za podroz.\n");
    		return 0;
		} */
		setuid();
                seteuid(getuid());


          summon=clone_object(NPC+"karabinier");
          summon->set_follow(this_player(),0.1,1);
          summon->move(environment(this_player()));
	enemy=TP->query_enemy(-1);	
	for ( i = 0; i < sizeof(enemy); i++ )
	    {
	    if (present(summon,environment(TP)))
		enemy[i]->attack_object(summon);
	    }	
	}
}
else
{
notify_fail("Najmij kogo?\n");
return 0;
}
}
void
init()
{
::init();
add_action("carabinier","najmij");
}