#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las28","poludniowy-zachod",0,1,0);
add_exit("las12","poludnie",0,1,0);
add_exit("las3","poludniowy-wschod",0,1,0);
add_exit("las4","wschod",0,1,0);
add_exit("las5","polnocny-wschod",0,1,0);
add_exit("las24","polnocny-zachod",0,1,0);
add_exit("las26","zachod",0,1,0);
add_exit("las14","polnoc",0,1,0);
}
