#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las24","poludniowy-zachod",0,1,0);
add_exit("las14","poludnie",0,1,0);
add_exit("las5","poludniowy-wschod",0,1,0);
add_exit("las8","wschod",0,1,0);
add_exit("las10","polnocny-wschod",0,1,0);
add_exit("las16","polnocny-zachod",0,1,0);
add_exit("las22","zachod",0,1,0);
}
