#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las23","poludnie",0,1,0);
add_exit("las24","poludniowy-wschod",0,1,0);
add_exit("las22","wschod",0,1,0);
add_exit("las20","polnoc",0,1,0);
add_exit("las16","polnocny-wschod",0,1,0);
add_exit("las34","poludniowy-zachod",0,1,0);
add_exit("las36","polnocny-zachod",0,1,0);
}
