#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las23","poludniowy-zachod",0,1,0);
add_exit("las21","zachod",0,1,0);
add_exit("las20","polnocny-zachod",0,1,0);
add_exit("las24","poludnie",0,1,0);
add_exit("las16","polnoc",0,1,0);
add_exit("las15","wschod",0,1,0);
add_exit("las14","poludniowy-wschod",0,1,0);
}
