#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las25","poludniowy-zachod",0,1,0);
add_exit("las23","zachod",0,1,0);
add_exit("las21","polnocny-zachod",0,1,0);
add_exit("las26","poludnie",0,1,0);
add_exit("las22","polnoc",0,1,0);
add_exit("las14","wschod",0,1,0);
add_exit("las13","poludniowy-wschod",0,1,0);
add_exit("las15","polnocny-wschod",0,1,0);
}
