#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las27","poludniowy-zachod",0,1,0);
add_exit("las25","zachod",0,1,0);
add_exit("las23","polnocny-zachod",0,1,0);
add_exit("las28","poludnie",0,1,0);
add_exit("las24","polnoc",0,1,0);
add_exit("las13","wschod",0,1,0);
add_exit("las12","poludniowy-wschod",0,1,0);
add_exit("las14","polnocny-wschod",0,1,0);
}
