#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las29","poludnie",0,1,0);
add_exit("las30","poludniowy-wschod",0,1,0);
add_exit("las28","wschod",0,1,0);
add_exit("las25","polnoc",0,1,0);
add_exit("las26","polnocny-wschod",0,1,0);
add_exit("las32","zachod",0,1,0);
}
