#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las29","poludniowy-zachod",0,1,0);
add_exit("las27","zachod",0,1,0);
add_exit("las25","polnocny-zachod",0,1,0);
add_exit("las30","poludnie",0,1,0);
add_exit("las26","polnoc",0,1,0);
add_exit("las12","wschod",0,1,0);
add_exit("las11","poludniowy-wschod",0,1,0);
add_exit("las13","polnocny-wschod",0,1,0);
}
