#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las5","polnoc",0,1,0);
add_exit("las14","polnocny-zachod",0,1,0);
add_exit("las13","zachod",0,1,0);
add_exit("las12","poludniowy-zachod",0,1,0);
add_exit("las3","poludnie",0,1,0);
add_exit("las2","poludniowy-wschod",0,1,0);
add_exit("las1","wschod",0,1,0);
add_exit("las6","polnocny-wschod",0,1,0);
}
