#include "../sylvania.h";

inherit "/d/Imperium/Sylvania/lokacje/las/las_std.c";
void
create_sylvania_las()
{
add_exit("las14","poludniowy-zachod",0,1,0);
add_exit("las5","poludnie",0,1,0);
add_exit("las6","poludniowy-wschod",0,1,0);
add_exit("las7","wschod",0,1,0);
add_exit("las9","polnocny-wschod",0,1,0);
add_exit("las10","polnoc",0,1,0);
add_exit("las15","zachod",0,1,0);
}
