#include <pl.h>
#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include <wa_types.h>
#include <formulas.h>

#define TP this_player()
#define TO this_object()

#define NPATH "/d/Imperium/aleksy/Poligon/"

#define NPCPATH  NPATH + "Npc/"
#define BRONIE   NPATH + "Bronie/"
#define ZBROJE   NPATH + "Zbroje/"
#define STD      NPATH + "Std/"


