inherit "/std/armour";
 
#define TP              this_player()
#define TO              this_object()
#include <stdproperties.h>      
#include <wa_types.h>           
#include <formulas.h>           
#include <macros.h>             
void
create_armour()
{
    ustaw_nazwe(({"plaszcz","plaszcza","plaszczowi","plaszcz","plaszczem","plaszczu"}),
                ({"plaszcze","plaszczy","plaszczom","plaszcze","plaszczami","plaszczach"}),
                PL_MESKI_NOS_NZYW);
    dodaj_przym("snieznobialy","snieznobiali");
    dodaj_przym("dlugi","dludzy");
    set_long("");
    set_ac( A_BODY, 30, 30, 30,
            A_ARMS, 25, 25, 25,
            A_LEGS, 25, 25, 25,
            A_HEAD, 25, 25, 25);
    set_slots(A_ROBE);
    this_object()->set_af(this_object());
    add_prop(OBJ_I_VALUE, 101);
    add_prop(OBJ_I_VOLUME, 1200);
}
mixed
wear(object armour)
{
     write("");
     say("");
    return 1;
}
mixed
remove(object armour)
{
    object wr = TO->query_worn();
    wr->catch_tell("");
    say("");
    return 1;
}
