#include <stdproperties.h>
#include <macros.h>
#include <ss_types.h>
#include <wa_types.h>
#include <pl.h>
#include </sys/filter_funs.h>


#define TP this_player()
#define TO this_object()

#define OBJ "/d/Imperium/MC/obj/"
#define NPC "/d/Imperium/MC/npc/"
#define PATH "/d/Imperium/MC/lokacje/"

#define GUILD_TYPE "occupational"
#define GUILD_STYLE "magus"
#define GUILD_NAME "magowie chaosu"


#define CZARY add_action("mckula","mckula");\
	      add_action("mcnaszpikuj","mcnaszpikuj");\
	      add_action("mcciemnosc","mcciemnosc");\
	      add_action("mcprzywolaj","mcprzywolaj");\
	      add_action("mctell","mctell");
