#pragma strict_types
#pragma no_clone

#include "topornicy.h"

inherit STD_PATH + "war_out.c";

void
create_warownia_room()
{
    set_short ("Dziedziniec warowni");

    add_exit (WPATH + "mury5.c", ({"gora", "na mury"}));
    add_exit (WPATH + "dziedz1.c", "polnoc");
    add_exit (WPATH + "dziedz2.c", "polnocny-wschod");
    add_exit (WPATH + "dziedz4.c", "wschod");
    add_exit (WPATH + "brama.c", "poludniowy-wschod");
    add_exit (WPATH + "poczta.c", "zachod");

    clone_here (WPATH + "tablica.c")->move (this_object() );
}
