#pragma strict_types
#pragma no_clone

#include "najemnicy.h"

inherit STD_PATH + "war_out.c";

void
create_warownia_room()
{
    set_short ("Mury warowni");

    add_exit (WPATH + "dziedz4.c", ({"dol", "na dziedziniec"}));
    add_exit (WPATH + "mury3.c", "polnocny-wschod");
    add_exit (WPATH + "mury5.c", "zachod");
}
