#include "szturmix.h"
inherit "/d/Imperium/Nuln/obj/bramy.c";


object br;


void create_imperium_room() 
{
  ::create_imperium_room();

  br = clone_object(OBJPATH+"bramas_wyj.c");
  br -> move(TO);

  set_guard();

  set_alarm(1.0, 30.0, "otwarta", br);
  set_short("Poludniowa brama");

  set_long("Pod poludniowa brama\n");

  add_exit(LOK+"ulica19","polnoc", "@@sprawdzian", 1);
  add_exit(br->query_other_room(), br->query_pass_command()[0], "@@brama_zam", 1, "@@brama_zam");

}


void otworz_zamknij()
{
  if (br->query_open())
    zamknij_brame(br);
  else
    otworz_brame(br);
}


int brama_zam() 
{
  return !br->query_open();
}


int brama_otw() 
{
  return !brama_zam();
}
