/*
 * Copyright (c) 1991 Chalmers Computer Society
 *
 * This code may not be copied or used without the written permission
 * from Chalmers Computer Society.
 */

/*
 * /d/Genesis/race/hobbit_std.c
 *
 * This is the object used for players of race Hobbit.
 */

#pragma save_binary
#pragma strict_types

inherit "/d/Standard/race/generic";

void
start_player()
{
    set_race_name("halfling");

    ::start_player();
}

nomask string
query_race()          
{ 
    return "halfling"; 
}

