/*
   /std/combat/combat.h
*/

#define MAX_ATTACK 10
#define MAX_HITLOC 10
#define MAX_ENEMIES 10

#define ATT_WCHIT  0
#define ATT_WCPEN  1
#define ATT_DAMT   2
#define ATT_PROCU  3
#define ATT_SKILL  4           /* The skill 0-100 of this attack */
#define ATT_M_HIT  5
#define ATT_M_PEN  6
#define ATT_WEIGHT 7
#define ATT_FCOST  8

#define HIT_AC   0
#define HIT_PHIT 1
#define HIT_DESC 2
#define HIT_M_AC 3
