# 0 "func_spec.c"
# 1 "/home/lwh/html/valinor/src//"
# 0 "<built-in>"
# 0 "<command-line>"
# 1 "/usr/include/stdc-predef.h" 1 3 4
# 0 "<command-line>" 2
# 1 "func_spec.c"
# 11 "func_spec.c"
# 1 "config.h" 1
# 12 "func_spec.c" 2

mixed abs(float|int);
float acos(float);
float acosh(float);
void add_action(string|function, void|string, void|int);
object *all_inventory(object default: F_THIS_OBJECT);
mixed *allocate(int);
float asin(float);
float asinh(float);
float atan(float);
float atan2(float, float);
float atanh(float);
string break_string(int|string, int, void|int|string);
mixed call_other(mapping|object|string|int|object *, string, ...);
mixed call_otherv(mapping|object|string|int|object *, string, mixed *);
mixed call_self(string, ...);
mixed call_selfv(string, mixed *);
string calling_function(int default: F_CONST0);
object calling_object(int default: F_CONST0);
string calling_program(int default: F_CONST0);
string capitalize(string|int);
string clear_bit(string, int);
object clone_object(string);
int command(string);
mixed *commands(object|int default: F_THIS_OBJECT);
float cos(float);
float cosh(float);
string crypt(string, string|int);
string ctime(int);
mixed debug(string, ...);
object *deep_inventory(int|object default: F_THIS_OBJECT);
void destruct();
void disable_commands();
void ed(void|string, void|string|function);
void enable_commands(void);
object environment(object default: F_THIS_OBJECT);
int exec(object|int, object);
float exp(float);
string *explode(string, string);
string extract(string, void|int, void|int);
float fact(float);
string file_name(object default: F_THIS_OBJECT);
int file_size(string);
int file_time(string);
mixed *filter(int|mapping|mixed *, string|function, void|object|string, void|mixed);
mixed find_living(string, void|int);
object find_object(string);
object find_player(string);
int floatp(mixed);
string ftoa(float);
int ftoi(float);
string function_exists(string, object default: F_THIS_OBJECT);
string function_name(function);
object function_object(function);
int functionp(mixed);
float gettimeofday();
mixed *get_alarm(int);
mixed *get_all_alarms();
string *get_dir(string);
string implode(int|string *, string);
void input_to(string|function, ...);
int intp(mixed);
float itof(int);
int last_reference_time();
int living(object|int);
float log(float);
string lower_case(int|string);
mapping m_delete(int|mapping, mixed);
void m_delkey(mapping, mixed);
mixed *m_indexes(int|mapping);
void m_restore_object(mapping);
mapping m_save_object();
int m_sizeof(int|mapping);
mixed *m_values(int|mapping);
mixed *map(int|mapping|mixed *, string|function, void|object|string, void|mixed);
int mappingp(mixed);
mixed match_path(mapping, string);
mixed max(int|string|float, ...);
int member_array(mixed, int|mixed *);
mixed min(int|string|float, ...);
int mkdir(string);
function mkfunction(string, object default: F_THIS_OBJECT);
mapping mkmapping(int|mixed *, int|mixed *);
void move_object(object|string);
int notify_fail(string, void|int);
float nrnd(void|float, void|float);
object *object_clones(object);
int object_time(object default: F_THIS_OBJECT);
int objectp(mixed);
void obsolete(string);
function papplyv(function, mixed *);
int pointerp(mixed);
float pow(float, float);
object present(int|object|string, object *|object default: F_THIS_OBJECT);
object previous_object(int default: F_CONST0);
string process_string(string, int default: F_CONST0);
mixed process_value(string, int default: F_CONST0);
mixed query_auth(object);
string query_host_name();
int query_idle(object);
int query_interactive(object|int);
string query_ip_ident(object default: F_THIS_OBJECT);
string query_ip_name(void|object);
string query_ip_number(void|object);
string query_living_name(object);
object query_snoop(object);
string query_trigverb();
string query_verb();
int random(int, void|int);
string read_bytes(string, void|int, void|int);
string read_file(string, void|int, void|int);
string readable_string(string);
mixed reduce(function, mixed, void|mixed);
string *regexp(string *, string);
void remove_alarm(int);
int rename(string, string);
mapping restore_map(string);
int restore_object(string);
int rm(string);
int rmdir(string);
float rnd(void|int);
void save_map(mapping, string);
void save_object(string);
int set_alarm(float, float, string|function, ...);
int set_alarmv(float, float, string, mixed *);
void set_auth(object,mixed);
string set_bit(string, int);
void set_living_name(string);
void set_this_player(int|object default: F_THIS_OBJECT);
object shadow(object, int);
float sin(float);
float sinh(float);
int sizeof(int|mixed *);
object snoop(void|object, void|object);
string sprintf(string, ...);
float sqrt(float);
mixed str2val(string);
int stringp(mixed);
int strlen(int|string);
void tail(string);
float tan(float);
float tanh(float);
int test_bit(string, int);
object this_interactive();
object this_object();
object this_player();
int time();
int typeof(mixed);
mixed *unique_array(int|mixed *, string|function, void|mixed);
void update_actions(object default: F_THIS_OBJECT);
string upper_case(int|string);
object *users();
string val2str(mixed);
int wildmatch(string, string|int);
int write_bytes(string, int, string);
int write_file(string, string);
void write_socket(string|int);
void write_socket_gmcp(string, mixed);
string val2json(mixed);





void set_screen_width(int);
int query_screen_width();
